Two hard hats. One retriever. And a soap opera on a very specific schedule.
Previously: Utility approved. Permit stamped. Rails, modules, and a very determined golden retriever have arrived.
~7 minutes · Two mini-games · Nobody here is the villain
Tap anywhere to continue
0/15
Lags set
0/3
Rails
0
Points
Beat 2 · Racking the roof
Secure the K2 MultiMount rails
Debo and Kenneth are up on the roof setting three rails across the rafters. Every mount is a K2 MultiMount with a butyl seal under the flashing — the leak-prevention story from Episode 1. Your job is to drive the lags.
Tap an open mount circle to start driving it. It takes 3 taps to seat the lag fully.
Finish every mount on a rail without wandering off and you get a clean-rail combo bonus. Ampere approves loudly.
The clock is the boss.The Bold and the Braveheart airs 1:00–2:00 PM. No new drilling starts in that hour — the crew switches to quiet work.
Safety toggles stay on. Switch one off and Debo stops the job until it’s back on. He is very boring about this and he is right.
Tap a mount · 3 taps per lag
0/14
Modules
0
Dead-centre
0
Points
Beat 3 · Landing the modules
The reverse claw (it’s a telehandler)
A telehandler is a real machine on real solar installs — a compact lift with an extending boom that puts pallets and modules on a roof so nobody carries a 45-pound panel up a ladder. It is not a claw machine. It just happens to control like one.
◀ ▶ swing the boom, + − extend and retract it. Hold the buttons, or drag anywhere on the canvas.
Release lowers the module onto the nearest ghost outline. Dead-centre lands a precision bonus.
Outriggers must be down before the boom moves. The red keep-out zone under the load is not decoration — if anybody walks into it, the boom stops.
Kenneth is spotting from the roof. Debo is on the sticks. You are Debo.